Anime Expo News Round-UpJul 7, 2011
Being an art-centric event, it makes sense that all the Skullgirls coverage coming out of Anime Expo would be Alex-centric. We’ve got three new interviews with Skullgirls‘ creative director, Alex Ahad, on GameZone, Destructoid and the LA Weekly!
First up is GameZone’s video interview:
Destructoid’s interview focuses on Alex’s inspirations for Skullgirls.
“These are characters that I had designed over time. I always enjoyed designing dark, cute, kind of morbid monster-girl type designs. It’s something that I’ve been doing for fun ever since [my] high school and college days. I ended up piling up a few of them [characters] and thinking of a hypothetical, “oh this would be cool!” fighting game, but I didn’t have an engine at that time. It was just art.”
You can read the entire interview here!
LA Weekly’s interview is… well, pretty much about the same sort of stuff.
“Before, the style was a lot rougher because I was not actually expecting Skullgirls to pick up as a real thing.I was just doing it on the side for fun,” he says. “Then, when it started getting picked up for real, I had to redo a lot of the art and refine it.”
That full interview can be read here.