Introducing: Friday Night Fights!Aug 27, 2011

Posted in Reverge Labs, Skullgirls

You hungered.

Starving for more Skullgirls video, you scoured the internet, foraging for whatever tidbits you could find.

But it wasn’t enough. Rewatching old clips just weren’t doing it any more. Craven urges flooded your mind, tainting every thought.

“No, no… that would be crazy…! But what if…? Oh yes, oh yes – that will work!” you think to yourself as you pocket your car keys and reach for your trusty axe.


Look, none of that is necessary, OK? Seriously.

We heard you, so we’ve cooked up another alliteration-heavy weekly feature: Friday Night Fights.


Every Friday evening we’ll upload a new match video taken from the latest build to quiet the voices in your head and let you follow the game’s progress more closely than ever before!




Skullgirls Autumn Preview Tour!Aug 26, 2011

Posted in Reverge Labs, Skullgirls

The Skullgirls Summer Preview Tour was a rousing success, so we’re continuing it through the fall.

Once again, people will be able play the game and give feedback at a variety of venues. We’ve got more appearances in the works, but here’s what we’ve got so far.

Continue reading Skullgirls Autumn Preview Tour!

Memories of GamesCom 2011Aug 22, 2011

Posted in Reverge Labs, Skullgirls

We’re back from GamesCom and had another excellent show. While we wish we had more stations and more fans had come to play, the press response was as glowing as we’d come to expect, and the recurring and dedicated fans were enthusiastic and fantastic. Meeting people from so many countries was excellent, and watching them enjoy the game was even better.

I took far too many pictures to post them all here, and you can see the rest one our Flickr page in the GamesCom 2011 photo set.



Koln Messe

Continue reading Memories of GamesCom 2011

New Interview @ GamerGaiaAug 13, 2011

Posted in Skullgirls


GamerGaia has a new interview with Mike “Mike Z” Zaimont and Alex “Adam” Ahad.


GamerGaia: This game almost seems too interesting for the mainstream. Are you aiming for commercial success, or would you be content with a cult following?

Mike: “Too interesting?” Well, nobody really aims for commercial failure, so of course we’d like the game to sell well – I certainly wouldn’t refuse a dump truck full of money! Honestly though, I’ll be happy if the fans enjoy it, and I would be ecstatic to have it deemed worthy of inclusion in Evolution or SBO… as long as I can keep working on it and still pay my rent.


You can read the full interview here!

EVO 2011: Memories OfAug 3, 2011

Posted in Reverge Labs, Skullgirls

We end our EVO 2011 coverage with a look back on the event in pictures.

Video is nice and all, but not sentimental like pictures, you know? And if fighting game players are known for anything, it’s how sentimental they are.


Goodbye, EVO 2011… we had a great time! We look forward to seeing you again at EVO 2012, this time with a finished game!



Skullgirls booth at Evo
Continue reading EVO 2011: Memories Of

EVO 2011: Skullgirls Side Tournament Finals!Aug 2, 2011

Posted in Reverge Labs, Skullgirls


Continuing our EVO 2011 coverage, we bring you the final rounds of the Skullgirls side tournament.

There are four videos in all: two semifinal rounds, one tie-breaker and the grand finals.


Semifinals 1: Super Cat Drugs vs. Copper Dabbit



Continue reading EVO 2011: Skullgirls Side Tournament Finals!

EVO 2011: Complete Panel Footage!Aug 1, 2011

Posted in Reverge Labs, Skullgirls


Between the panel, the side tournament and the generally overflowing enthusiasm for the game, Skullgirls had a great showing at EVO 2011.

We’ll have pictures as soon as the camera and its operator return from Vegas, but in the mean-time you can view Mike Z’s entire panel, Skullgirls: New Age of Heroines, right here.
The panel lasts a full 70 minutes or so, divided into 7 10-minute chunks for enhanced digestability.



Continue reading EVO 2011: Complete Panel Footage!

Skullgirls At EVO 2011!Jul 26, 2011

Posted in Reverge Labs, Skullgirls


EVO 2011 is rapidly approaching, and Skullgirls will be in full force!


Come play the game and talk shop with Reverge Labs developers, see Mike Z’s panel and participate in the new side-tournament!

Continue reading Skullgirls At EVO 2011!

Skullgirls Panel at EVO 2011Jul 15, 2011

Posted in Skullgirls



Today it was announced that Skullgirls’ own Mike Z will be holding a panel at EVO 2011.

Here’s the rundown on the panel:

Skullgirls: New Age of Heroines

Tired of comeback mechanics, infinite combos and input shortcuts? Worried fighting games are headed in the wrong direction?

Join project lead Mike “Patron Saint of Combo Videos” Z as he explains why Skullgirls’ innovative ideas are a true refinement to the genre, introduces newcomer Parasoul, answers your questions, and… maybe more!

The panel will be held on Friday, July 29th at 12:00 noon.

Hope to see you there!

Anime Expo News Round-UpJul 7, 2011

Posted in Reverge Labs, Skullgirls


Being an art-centric event, it makes sense that all the Skullgirls coverage coming out of Anime Expo would be Alex-centric. We’ve got three new interviews with Skullgirls‘ creative director, Alex Ahad, on GameZone, Destructoid and the LA Weekly!


First up is GameZone’s video interview:


Continue reading Anime Expo News Round-Up

Peacock Explained!Jun 29, 2011

Posted in Skullgirls

…Well, as much as you can explain a murderous, cybernetic 40′s toon, anyway.

Yesterday we provided Kotaku with a smattering of screens from Peacock’s various animated gags, jokes and references along with some commentary explaining them.


You can read the entire article here!



Skullgirls Media Round-upJun 23, 2011

Posted in Skullgirls

Yesterday was a big day for Skullgirls in the media!

IGN had an exclusive on Peacock’s Character Trailer, and G4′s X-Play had a new preview of the game and an exclusive, brief first look at our next character, Parasoul.






Here’s the Peacock trailer…


Continue reading Skullgirls Media Round-up