We’re back from GamesCom and had another excellent show. While we wish we had more stations and more fans had come to play, the press response was as glowing as we’d come to expect, and the recurring and dedicated fans were enthusiastic and fantastic. Meeting people from so many countries was excellent, and watching them enjoy the game was even better.
I took far too many pictures to post them all here, and you can see the rest one our Flickr page in the GamesCom 2011 photo set.
GamerGaia has a new interview with Mike “Mike Z” Zaimont and Alex “Adam” Ahad.
GamerGaia: This game almost seems too interesting for the mainstream. Are you aiming for commercial success, or would you be content with a cult following?
Mike: “Too interesting?” Well, nobody really aims for commercial failure, so of course we’d like the game to sell well – I certainly wouldn’t refuse a dump truck full of money! Honestly though, I’ll be happy if the fans enjoy it, and I would be ecstatic to have it deemed worthy of inclusion in Evolution or SBO… as long as I can keep working on it and still pay my rent.
Between the panel, the side tournament and the generally overflowing enthusiasm for the game, Skullgirls had a great showing at EVO 2011.
We’ll have pictures as soon as the camera and its operator return from Vegas, but in the mean-time you can view Mike Z’s entire panel, Skullgirls: New Age of Heroines, right here.
The panel lasts a full 70 minutes or so, divided into 7 10-minute chunks for enhanced digestability.
Today it was announced that Skullgirls’ own Mike Z will be holding a panel at EVO 2011.
Here’s the rundown on the panel:
Skullgirls: New Age of Heroines
Tired of comeback mechanics, infinite combos and input shortcuts? Worried fighting games are headed in the wrong direction?
Join project lead Mike “Patron Saint of Combo Videos” Z as he explains why Skullgirls’ innovative ideas are a true refinement to the genre, introduces newcomer Parasoul, answers your questions, and… maybe more!
The panel will be held on Friday, July 29th at 12:00 noon.
Being an art-centric event, it makes sense that all the Skullgirls coverage coming out of Anime Expo would be Alex-centric. We’ve got three new interviews with Skullgirls‘ creative director, Alex Ahad, on GameZone, Destructoid and the LA Weekly!